Certainty an interesting concept with the moving earth and such. I enjoyed it. you did very well.
well happy birthday to you mr. Vova. The game is not bad, even without sound i found it appealing in some senses. if you don't mind, i think i'll leave you with a few suggestions however. obviously, eventually this will need at-least sounds, if not sounds and music. also i would suggest that the controls (instructions) should be posted on the beginning pages or within the level itself to avoid confusion.
but of course this IS a beta, so no hard feelings or anything. Certainly a good job so far.
Good-luck and keep up the good work :)
Cute game. very peaceful and enjoyable. a suggestion though, it may just my headphones but the sounds seem to be a bit fuzzy (just a tad). in flash on the export options i would suggest setting the audio quality exportation to 126kps, (unless it already was, then it's probably my headphones) but this will give you higher quality sound, without impacting the file size (at-least not to much, depends on the size and kps of the sound effects themselves.)
anyways, you did well
Audio quality really 64kbps. I don't heard it at headphones. Maybe you right, need to make sound quality 128kbps. Thanks.
alright,i guess if you want a review and advice i can see what i can give you, i haven't been generous enough lately with helping people, been to busy o_o. First off, I've certainly seen worse on this site, lol, and secondly while its not much of a game, it's at-least on the creative side. I'd suggest a few things to improve, obviously, simple practice. keep drawing and practicing with flash and you will improve. no way around that one, but you do want your aesthetics to be pleasing and gentle on the eyes. it takes time to get a consistent style in any image, so don't fret. other than that i would suggest perhaps creating a music selector, I'm hardly a programer, so i have only a vague idea of how to do that, but I'm sure the internet can provide where i cannot. and i would suggest with the buttons, smooth them out and make sure that they line up together, the left and right buttons of each button set seem to be higher or lower than the button that should be on the same line. having something that is visually linear is always appealing (asymmetry for buttons and layout like that is often hard to make a good thing)
that's all i can really think of to improve this type of game, but with anything, practice, patience and passion. that's how you do it. good luck to your future endeavors.
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